Age of Civilizations Africa Age of Civilizations Africa Install Now
Age of Civilizations Africa

Age of Civilizations Africa

Łukasz Jakowski

Age of Civilizations is turn-based strategy game about world domination.
Google Play

Screenshots for App

Age of Civilizations is a turn-based strategy game in which your object is to dominate the world.

• Maps
- Africa 436 Provinces

• Orders are submitted before each round. The number of orders you can submit during each round is limited by your Movement Points for that round.
• After orders are submitted, civilizations execute actions in turn order, which is randomized at the start of each round.

• Map
- The capital is the most important province in a civilization. If you lose your capital for 3 turns, your civilization will no longer exist. If you capture another civilization’s capital, you obtain all of its provinces. Capitals have a defensive bonus 15 and an offensive bonus 15. Capitals have all buildings already constructed.
- Transparent provinces are neutral. Provinces with color belong to other civilizations.
- You can scale the map. To go back to the standard scale, double tap the map. If scale is other than standard on minimap you can see in top right.
- Use the Economy and Population buttons to view each province’s Economy and Population values. Use the diplomacy button to view each province’s owner and engage in diplomacy see Orders- Diplomacy View.

• Treasury
- Money is added to your treasury through income tax, which is based off your civilization’s total population and economy. Money is subracted from your treasury for military upkeep, which is based off your amount of military units units at sea have a higher upkeep than units on land.

• Orders - Normal View
- Move move units from one province to another. You can move between provinces you control or attack another civilization’s province.
- Recruit recruit units from the selected province. This costs money and is limited by the population of the province. Recruiting from a province reduces its population.
- Build construct a building in the selected province see Building Types. This costs money.
- Disband remove units from the selected province. This decreases military upkeep.
- Vassal creates a vassal state with another civilization.
- Annex brings a vassal state back under your full control.

• Orders - Diplomacy View
- War declare war on a civilization.
- Peace submit a peace offer to a civilization. If accepted, your civilizations will no longer be at war.
- Pact submit a pact offer to a civilization. If accepted, the civilizations cannot attack each other for five rounds. This can be canceled through a War order one round in advance.
- Alliance submit an alliance offer to a civilization. If accepted, that civilization will aid you in your military efforts. Use the War order to let allies know who your targets are.
- Kick end an alliance with a civilization.
- Support give money to a civilization.

• Building Types
- Fort gives a province a defense bonus.
- Watch tower allows you to see army numbers in neighboring provinces.
- Port allows units to move into the sea. Units at sea can move back onto any land province, even if it doesn’t have a port.

• 235 Civilizations
• Vassals
• Offline and Online achievements
• Offline and Online Hall of Fame
• Google Play Game Services leaderboards and achievements
• Random placment
• Random fill
• Random games

• Scenarios
- Modern world
- Modern world Full
- World war I
- World war I Full
- Scramble for Africa
- Custom scenarios

• Three different types of fog of war
- Off
- Standard
- Full

• Tutorial

• Available languages
- English
- Čeština
- Español
- Deutsch
- Français
- Italiano
- 日本語
- Nederlands
- Polish
- Português
- Russian
- 한국어
- Türkçe
- 简体中文
- 繁體中文
- العربية

Special thanks to all translators

More Information about: Age of Civilizations Africa
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Łukasz Jakowski
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Age of Civilizations Africa
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